Alice Di Pinto

Hi, I'm Alice

Di Pinto

she/her

Game Designer & Workshop Facilitator
based in Berlin ✦

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Hello, I'm Alice.

Alice Di Pinto

Hi there, I'm Alice Di Pinto — a game designer, artist, and workshop facilitator based in Berlin. My creative journey started with a deep love for languages and literature, which later evolved into a passion for storytelling, visual design, and crafting interactive experiences that foster thinking and empathy. I'm currently studying Game Design at HTW Berlin, where I specialize in inclusive game systems, UI/UX, and tech art. My design philosophy is rooted in inclusion, emotional storytelling, and social impact — games that don't just entertain, but open up new perspectives.

Software

UnityUnity
Unreal EngineUnreal
BlenderBlender
Substance PainterSubstance
AffinityAffinity
FigmaFigma
MiroMiro
PhotoshopPhotoshop
IllustratorIllustrator
MayaMaya
C#C#

AI Tools

ClaudeClaude
OpenAIOpenAI
MidjourneyMidjourney

Soft Skills

Creative thinking Systems thinking Empathy Communication Collaboration Adaptability Time management

Languages

Italian · Native English · B2 German · B2 French · B1 Spanish · B1

Projects

Uni projects, side projects, and everything in between.

Workshops

Game design, storytelling, coding & more — for schools, festivals, and everyone curious about games.

01

Game Design Basics

Designing characters, levels, and items — rapid prototyping from card games to board games.

Ages 8+ Beginner
  • Create your own character or item
  • Redesign rules of an existing game
  • Build a paper prototype & playtest
Paper PrototypingMiroCanva
02

Narrative Design

How games tell stories through worldbuilding, characters, choices, and emotions — create your first interactive story.

Ages 12+ Beginner
  • Build branching choices
  • Create a protagonist and world
  • Write a 3-path interactive scene
TwineStory DiceMiro
03

ABC Coding for Games

What is coding? How is a game built? Create your first small game with MakeCode — no prior experience needed.

Ages 9–16 Beginner
  • Build a character that moves
  • Add enemies or obstacles
  • Create a win/lose condition
MakeCodeUnityVS Code
04

Character Design

From silhouette to full digital design — create a character with a backstory and a signature item.

Ages 12+ Beginner
  • Silhouette exploration & pose design
  • Emotional expression & backstory
  • Simple digital cleanup
ProcreateSilhouetteMiro
05

Playable for Everyone

Designing games without barriers — exploring visual, auditory, motor, and cognitive challenges, and how thoughtful design opens games to every player.

All ages Beginner to Intermediate Game Developers
  • Visual & auditory barriers
  • Motor & cognitive barriers
  • Real examples from Journey, Spiritfarer
AccessibilityInclusive DesignGame Analysis
🌍

Languages

English · Italian · German

📅

Format

Single session · Full-day · Multi-day

👥

Audience

Kids · Teens · Adults · Ages 8+

Difficulty

Beginner to Intermediate

What topics do you offer?

Game Design, Narrative Design, Coding basics, Character Design, and Accessibility in Games — tailored for various audiences from age 8 to adults and seniors.

Can workshops be adapted for different skill levels?

Absolutely! Workshops scale from beginner (paper prototyping, Twine, MakeCode) all the way to intermediate sessions using tools like Unity, Unreal Engine, and C# — always adapted to your group.

How long do workshops last?

Workshops can be booked as single sessions, full-day programs, or multi-day series — always flexible to adapt to your needs!

Who are the workshops for?

Everyone! From children (8+) to teens, adults, and seniors. Workshops are held in English, Italian, and German and can be adapted for schools, festivals, community events, and professional teams.